Saving Throw Bonus

Skywatcher at 01h18
21
Jun
2010
Saving Throw Bonus

How do saving throw bonuses work? For instance, would a ring of resistance +3, ring of Fortitude +6 and Constitution 18 (+4) all stack and give +13 to Fortitude saving throws? Or would I only get +6 and +4 (const) for +10? OR would I only get +6 (highest).

I have seen the AC rules and understand them, but I have never seen the saving throws explained!
About
This topic belongs to the forum
  • Numbers of topics : 4694
  • Numbers of messages : 35237
  • Numbers of users : 263
  • Numbers of points : 1127
Similar topics
i can not save because i do not have internet conection in my home someone that know other way?
To throw a Claymore you will need the following: 1st Slot: Claymore 2nd Slot: C4 or Claymore 3rd Slot: He Grenades Primary and Secondary: Your CHoice Step 1.) Switch to your Grenades Step 2.) Press and Hold X to throw your grenade Step 3.)
Not a weird spell, but the spell Weird. Perhaps for illusionists, it could function as it does, or closely, in PnP A D&D. 7th teir spell, even if the target makes a saving throw, they are still be paralyzed for one round, or two. (thats 7 segments,
In this game you can toss something at the person above you. Here is a example Tosses a Cupcake at Scar
Title says all. Discuss. I'm going to get a fedora and some glasses.
Forums from same category
See also
more_less
Informations

2 Replies For the topic :
"Saving Throw Bonus"

This topic has been viewed 441 times.

Last message :
21/06/2010 at 01h18 by "Skywatcher"