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"x files custom"

Edited Wz files v83 (not hax)
some shiz i found its clean no viruses, if deagan's wants removed then he can delete/close thread or ask me to remove o.o Quest light bulb removed: mediafire.com fylyyldvvkz Edited Screen: mediafire.com 21djcur4219it2l
The New WZ Edit Files announcement
We have just added custom WZ edits to this v62 server. So we have v75 hairs,chairs,mounts on a v62 server! If you have clean wz's please use the patcher! 1) Go to multiupload.com JFE19HYJ2Z and download the patcher and client. Spoiler: 2) Put Client
Tut on Custom WZ
Okay, First of All, I will take you Step by Step with Picture on how to get the Custom WZ to work. The Custom WZ contain Custom Mount's, Chair's, and Hair's from Other Version's/Type's of MapleStory. If you do not download it, do not complain when you
StripMS Custom .wz Downloads ~
Here are the custom downloads to the .wz for StripMS if you needed them or are missing some. Character.wz: depositfiles.com ok77v754w Effect.wz: mediafire.com 8clb5eiblxfceo3 Item.wz: mediafire.com 4n4stzy639csd50 Quest.wz: mediafire.com
How to combine and compress files (Introduction)
Hi ya All, I've been working hard on making a tutorial on how to combine and compress your Sims 3 custom content files. I have seen stories from many Simmers about this subject with questions and not getting it to work. I hope my tutorial can solve
Using custom models in maps?
Hey. I've been making an attempt at mapping and I have what I think is a good idea, but in order for it to work, i need to know if it's possible to use custom models in quake maps and, if so, how?
Compressing packages files Part 1 (Prepare)
Hi ya All, If you have or own a lot of custom content, you tend to lose track of all the content you have and your Sims 3 game also slows down considerably and it takes 'ages' in CAS before you see your clothes and accessories, which makes creating
[ArenaNet Blog] GW2 will allow for custom soundtracks (Think: XBox 360)
James Boer Talks GW2 Audio Design This blog post is more than a few months old (August 2011), but with the news of GW2 public betas being around the corner, I'm only now starting to catch up on what's been revealed about the game overall (aside from
Custom Path Files
I'm importing around 8 custom tiles onto my map. I need the custom path files for Dalaran tileset. Also what would be really helpful if someone posted the link or download to save all of the custom file paths on war3. -So i don't have to ask this
Adding Custom Thumbnails to Your Poses
This tutorial was originally written by: CloudWalkerNZ I just copied and pasted it here for you guys. :D 1: Start by making Thumbnails for your poses. Make a thumbnail for each poses in the pack.  The image size should be 59x60 pixels like the
COD5 M1-Garand
So i know that this is COD4-mw2 Section but i decided to take us in the beggining For start i will release this M1-Garand and later iwll decide should i post some more COD5 wepons here is the link 4shared.com
Toy Themed UI.wz : How to use it.
This UI is the latest one that has been released to public (Feb/2011). I started it and never finished, retook the project not so long ago and now here it is. It started off as v75 and this one is v83 with a few fixes. I made it for those who dislike the
Adding a custom HUD to your tremulous
1. Ok first take the attached file and unzip it. mediafire.com ui.zip 2. Go to library/application support/tremulous/base (for macs){for any other OS the place with your qkey/autogen.cfg} 3. Rename the unzipped folder to ui and Place the ui
How to Add Files to a Hak (and a Hak to your Module)
Hak files, for those that aren't really sure yet, are kind of like a "package" or "wrapper" for new content for NWN. Inside can be placed model files for placeables, clothing, creatures, items, and tilesets (and any other
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